C++ Virtual Function Optimization

Interesting read on gamedev.net:

http://www.gamedev.net/reference/programming/features/AbsPolyOpt/

Powered by ScribeFire.

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Connecting to %s

Follow

Get every new post delivered to your Inbox.